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X3 terran conflict xtended map
X3 terran conflict xtended map






Some of these only became available in later stages of the plot in later patches.

x3 terran conflict xtended map

Yet more sectors were added, bringing the total to 158. However, the new graphics were utterly stunning, not just to X-players but to the entire industry, and won high acclaim. Ship movement was redesigned, giving ships some inertia and making them more difficult to control. Players were saddened by the loss of cockpit models for ships, which combined with the new station designs with external docking and hence the complete elimination of internal station cut-scenes, was criticised for losing the immersion. The new game features were organised into a new listed menu system, which took a long time to learn. It was succeeded by X3: Terran Conflict, the game that the other articles in this Wiki concern.Ī number of changes appeared in X3.

X3 terran conflict xtended map mod#

Scripting and modding the game really took off with Reunion, ending with the release of a community game mod and continuing the trend into the next game. The plot dealt with the continuation of the Kha'ak War, and the events leading up to the reunion of Earth with the gate network. Ultimately, however, the game was a success, with plots being added right up to the release of the sequel. Many players complained that it lacked immersion, and with a new menu system even seasoned X2 players found themselves climbing a steep and difficult learning curve.

x3 terran conflict xtended map x3 terran conflict xtended map

Version 1.0 had some serious game bugs and required patching, which caused many critics to rib it for being released prematurely. X3: Reunion, or X3R, was released in 2005 and used a different engine to X2.






X3 terran conflict xtended map